by denegro on 16/5/2012

Source: txantxez

4 notes
by denegro on 06/5/2012
He was also going to do it with a revolutionary organization, something he dubbed the Open Corporation. “Think of it this way,” he explained. “If you look at your own body, your cells are specialized, but every single one of them has the master plan for the whole body. We think our company will be the best possible company if every single person working here understands the whole master plan and can use that as a yardstick to make decisions against. We think a lot of little and medium and big decisions will be made better if all our people know that.

Into The Wild: Lost Conversations From Steve Jobs’ Best Years | Fast Company

by denegro on 06/5/2012

Photo Booth is a digital toy. The first version of Photo Booth, however clean and functional, did not look like a toy. It wasn’t fun, and it didn’t encourage you to play around with it. In the new fullscreen mode, Apple uses skeuomorphism to invite users to play.

Skeuomorphism is about communcating and reinforcing feelings – getting an application to become a memorable experience, not just a tool. It’s about communicating the purpose of a UI, not only the functions it enables.

Skeuomorphism & Storytelling / Tobias Bjerrome Ahlin

1 note
by denegro on 03/5/2012
Added a setting/preference control to a design. Felt sad. Kept iterating til I found a way to remove it. Felt better.

Luke Wroblewski on Twitter

Source: twitter.com

by denegro on 30/4/2012
not being emotionally invested in my work has forced me to do things besides work more. I’ve learned how to cook, I’m making new friends, I’m reading more, I’m rediscovering my love of things I used to do before I was ever a teacher all over again.

Reader Story: I Quit My Passion and Took a Boring Job

by denegro on 30/4/2012
Early in my life as a designer, I acquired a reputation as a good bullshitter.

On (Design) Bullshit: Observatory: Design Observer

by denegro on 30/4/2012
It follows that every design presentation is inevitably, at least in part, an exercise in bullshit. The design process always combines the pursuit of functional goals with countless intuitive, even irrational decisions.

On (Design) Bullshit: Observatory: Design Observer

1 note
by denegro on 01/4/2012

Visiting the city on holiday he had, like many tourists, found the transport network rather daunting. His initial apprehension though soon disappeared. The ever-present roundels, he discovered, made stations easy to locate and identify and the easy-to-read signage really impressed him.

“The symbol was accompanied with a simple, elegant, slightly old-fashioned alphabet.” He would later write, “At first, I thought it was Gill Sans; it wasn’t Futura, and definitely not my then favourite, Helvetica.”

A Typeface for the Underground | London Reconnections

by denegro on 12/3/2012
En diseño no se puede pensar en formular problemas sin, a la vez, pensar en generar soluciones

Ariel Guersenzvaig

by denegro on 01/3/2012
era la época de los pantalones a medio muslo, de los dorsales del 1 al 11 sin nombre, de los fondos de cemento y las bengalas, del árbitro de negro y de El Día Después con Ignacio Lewin y sus varios relojes

Jot Down Cultural Magazine | El penalti de Djukic. Resiliencia serbia frente a persistencia gallega